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The New Primitives: Building AI Native Software — Kwindla Kramer, Daily
Aug 7, 2026 · 21:14
Kwindla Hultman Kramer (Daily, Pipecat) argues that agents are the web pages of 1995—a primitive, not a destination—and the next target is AI-native software. He grounds this in 80 years of computing: Vannevar Bush's 1945 As We May Think predicted OCR, speech to text, and hypertext; the 1950s brought programming languages, the 1960s interactivity, the 1970s databases, then the personal computer. VisiCalc, he says, didn't eliminate accountants; it multiplied accounting work and created new roles, a counter to AI unemployment fears. He cites Apple's 1987 Knowledge Navigator and Tavas's real reimagining as prototypes. He closes with Gradient Bang, a multiplayer game he built with LLMs at the core of every interaction, showing asynchronous non-blocking context compression, long-running subagents, progressive skills loading, dynamic UI generation, and conversational voice.

Climbing the Ladder of Abstraction: Amelia Wattenberger
Nov 3, 2023 · 16:47
Amelia Wattenberger, a designer at Adept, argues that AI can augment knowledge work by enabling users to 'zoom out' on information across different levels of abstraction, much like Google Maps hides detail at higher zoom levels. She reframes augmentation as composed of smaller automations, using the example of spreadsheets automating calculations so accountants can focus on analyzing numbers. Wattenberger demonstrates a prototype that uses LLMs to summarize paragraphs of Peter Pan into single sentences at higher zoom levels, and sketches how Adept's AI could extract key factors like Wi-Fi speed and walking distance from Airbnb and hotel listings, presenting them in customizable views and even a scatter plot for comparing 50 listings at once. The talk emphasizes that structured interfaces around AI models—not just chatbots—will transform how we work, and that Adept is building AI to automate tedious tasks while keeping users in control.
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